The Battle Bricks Chronos Guide: How to Beat the Final Boss

Master The Battle Bricks Chronos boss fight with this guide covering Cross, Teabots, clock puzzles, and the best battlers for victory.

Introduction

If you've made it to the end of Chapter 4 on Tumoremode in The Battle Bricks, you've likely met your match against Chronos. This AngelBoss is the true form of Cesus and the final challenge in Teapots of Utopia. Unlike any boss you've faced before, Chronos doesn't just rely on brute force—it demands quick thinking, precise timing, and a solid understanding of analog clocks. In this guide, we'll break down everything you need to know about the battle bricks chronos, including how to survive its attacks, solve its puzzles, and claim victory.

Chronos is a unique enemy because it floats out of reach of all your battlers. You cannot damage it directly. Instead, you must destroy the Teabots it sends out, which then fly into Chronos's eye to deal damage. This mechanic, combined with a series of clock-based puzzles, makes this fight one of the most challenging in the game. Whether you're stuck on Cross's second phase or struggling with the Count the Time puzzles, this guide has you covered.

Understanding the Two-Phase Fight: Cross and Chronos

Before you even face Chronos, you must defeat Cross. Cross is the initial boss of the stage and serves as a waypoint for Chronos. It starts as a slow, tanky melee enemy with devastating attacks. At 50% HP, Cross transforms into a powerful backliner, changing its attack pattern entirely.

Cross: The First Hurdle

Cross has two distinct phases. In the first phase, it uses basic slams and two special attacks: Beam Barrage and Teapot Artillery. Beam Barrage fires multiple lasers that deal moderate area damage, while Teapot Artillery drops a volley of exploding teapots. Once Cross reaches half health, it enters its second phase, Reaching Climax. Its range increases, its main attack becomes a long-ranged blast, and its specials change to Repulsion (shockwaves that inflict Super Knockback) and Annihilation (a powerful beam that deals 500 damage).

PhaseAttackDamageEffect
Phase 1Slam100Area damage, trips enemies
Phase 1Beam Barrage20 per beam10 beams over 2.5 seconds
Phase 1Teapot Artillery460 total3 large (100 each) + 8 small (20 each)
Phase 2Repulsion20 per shockwaveSuper Knockback
Phase 2Annihilation500Large area, 3-second charge

When Cross dies, it slams the ground and kills everything on the field, including your battlers. This resets the stage's enemy cycle and summons Chronos. According to player experience, it's crucial to stop sending out valuable units when Cross is close to death to avoid wasting money and time.

Chronos: The True Boss

Once Chronos appears, the stage theme switches to "Time's Illusion," and the real battle begins. Chronos is a massive floating entity with a ring of 12 blasters, symbolizing the hours on a clock. It cannot be targeted by any of your units. The only way to damage it is by killing Teabots.

AttackDescriptionDamage
Teapot ShowerFires 12 teapot projectiles at random enemies100 each
Teabot DeploymentSends out three TeabotsN/A
Cosmic Machine Guns24 beams at the frontmost enemy~33.3 each
Count the TimeClock puzzle, no attack duringN/A
Cosmic Hyperbeam8-second charge, single-target laser200 per tick

Chronos cycles through these attacks in a set pattern. The puzzle, Count the Time, is your only break from the onslaught. Answer correctly, and Chronos resumes its normal attack cycle. Answer incorrectly, and Chronos combines Teapot Shower and Cosmic Machine Guns, decimating your forces.

Mastering the Count the Time Puzzles

The most unique aspect of the battle bricks chronos is the clock puzzle mechanic. Chronos will show you one, two, or three analog clocks (depending on the star difficulty) and ask you to add the minute hands together. You must then select the correct clock from four options at the bottom of your screen.

Star Difficulty Breakdown

StarsClocks ShownTime to AnswerStrategy
1112 secondsMatch the minute hand direction
2212 secondsAdd the minute hand positions
3312 secondsAdd all three, subtract 12 if needed

For 1-star difficulty, simply look at the minute hand of the clock shown and find the matching clock below. For 2-star and 3-star, you need to add the values of the minute hands. If the total exceeds 12, subtract 12. For example, if the minute hands point to 8 and 7, the total is 15, so you need to select the clock with the minute hand at 3.

Community reports suggest that you should ignore the hour hand entirely—it's there to confuse you. Also, if the minute hand is between two numbers, round to the nearest. If it's exactly in the middle, round down.

Tips for Faster Solving

  • Use the "Clockquiz" command in-game to practice if you're struggling.
  • If you see a clock with a minute hand at 12, treat it as 0.
  • For values greater than 12, remember the 3 multiplication table: 12-15 = 0-3, 15-18 = 3-6, 18-21 = 6-9, 21-24 = 9-0.
  • If you're confident, wait until the last moment to answer. This pauses Chronos's other attacks briefly.

Choosing the right battlers is critical for surviving this fight. Based on extensive player experience, here are the best and worst units to bring.

BattlerRoleWhy It Works
Dual Speed BattlerRusherSelf-knockback baits peons like Norman
Barbaric BattlerRusherCharge triggers early near Teabots
Hyperbike BattlerRusherHigh damage to Cross and peons
Lil' ChronosAoE DamageExcellent for clearing Newell Battler stacks
Payload BattlerAoE DamageGood damage to Cross and supporting enemies
Tarnished SwordDPSHigh damage output, but needs protection
Titan BattlerTankCan absorb a few beams from Chronos
Dual Regen BattlerMeatshieldUseful for tanking, despite being a healer

Rushers are particularly effective because they help you gain ground quickly and deal with peons. Dual Speed Battler's self-knockback is especially useful for baiting Norman, which can otherwise soak up too much damage.

Unrecommended Battlers

BattlerReason to Avoid
Most backlinersWiped out by Repulsion or Slasher Battler
Healers/Self-HealersDamage output is too high for healing to matter
Tarnished BattlerLong cooldown, low DPS, easily killed
Bluesteel/GoldaurumLong cooldowns, vulnerable to Crusader, Teabot kills don't damage Chronos

According to community reports, healers are nearly useless in this fight. The peons alone deal too much damage for any healing to keep units alive much longer. Dual Regen Battler is the exception, but you're using it as a meatshield, not for its healing.

The Final Test: Surviving Approaching the Endtimes

When Chronos reaches 50% HP, it enters a phase called Approaching the Endtimes. Chronos staggers when hit by a Teabot, screams, and gains several changes:

  • Cosmic Hyperbeam is always used first.
  • Teabot Deployment is replaced by Cosmic Hyperbeam.
  • The attack cycle changes to Teapot Shower, Cosmic Hyperbeam, Cosmic Machine Guns, Count the Time.
  • A Teabot passively spawns after each attack.
  • Teapot Shower and Cosmic Machine Guns fire twice as fast.
  • Count the Time's timer counts down twice as fast.
  • Chronos's eye changes to a screaming mouth when not attacking.

This phase is significantly harder. You'll need to rely on Liberty (the cannon) to keep your units alive, as Cosmic Machine Guns alone can wipe out your frontline. Meatshields like Dual Regen Battler and tanks like Titan Battler can absorb a few beams, but you'll need to destroy Teabots quickly to damage Chronos before it overwhelms you.

The Final Puzzle

When Chronos is defeated, it falls apart, leaving only its ring of blasters. The ring charges up one last beam, and you're given a final clock question. Answer correctly, and the ring fades away, allowing you to continue. Answer incorrectly or run out of time, and Chronos laughs before instantly destroying your base.

This is the ultimate test of your puzzle-solving skills. Take a deep breath, read the clock carefully, and make sure your answer is correct. There's no room for error.

Trivia and Lore

Chronos is not just a challenging boss; it's also rich in lore and trivia. According to the game's wiki, Chronos is the second largest enemy in the game, roughly 13 times the size of a standard Battler, beaten only by Crusher. It's also the first boss to use math as a mechanic, referencing a scrapped Birthday Bash enemy that would have required players to answer math questions.

The badge "CHAPTER IV - YWJP PQNJ XWYG" uses a Caesar Cipher. Decoding it gives "CANT TURN BACK," hinting that defeating Chronos is a point of no return. However, as of Chapter 5, this is no longer the case.

Chronos's design is based on the Hubble Space Telescope, which was included in the Teapot Turret's 2008 model. Its ring has 12 blasters, symbolizing the 12-hour cycle on a clock. The soundtrack "Time's Illusion" is synced to the gameplay, with the beat dropping as Chronos appears.

FAQ

How do you damage Chronos in The Battle Bricks?

You cannot damage Chronos directly. You must kill the Teabots it sends out. When a Teabot dies, it flies into Chronos's eye and deals 125 damage. This is the only way to reduce Chronos's health.

What happens if you answer the clock puzzle wrong?

If you answer the Count the Time puzzle incorrectly or run out of time, Chronos's eye turns into an X, and it uses both Teapot Shower and Cosmic Machine Guns at once. This combination is devastating and can wipe out your entire frontline.

What is the best strategy for the Chronos fight?

Bring rushers like Dual Speed Battler and Barbaric Battler to clear peons quickly. Use Liberty to keep your units alive. Focus on destroying Teabots as fast as possible to damage Chronos. Practice the clock puzzles using the "Clockquiz" command if you're struggling.

Is Chronos the final boss of The Battle Bricks?

Chronos is the final boss of Chapter 4 on Tumoremode, debuting in Teapots of Utopia. However, the game has since added Chapter 5, so Chronos is no longer the absolute final boss of the entire game.

For more information on the battle bricks chronos and other bosses, check out the official The Battle Bricks Wiki.